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Ep. 6: Is the Glasstaff Half Empty or Half Full? or Walking on Broken Glasstaff.

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This is a short one but brings us up to date as of March 15th, 2020.  Covid -19 is a thing and most of the world is now self-quarantining. What better time to kick out some D&D than during a quarantine! We also take time to remember the gravity of our situation. “ Increase, O God, the spirit of neighborliness among us, that in peril we may  uphold one another , in suffering  tend to one another , and in homelessness, loneliness, or exile  befriend one another . Grant us brave and enduring hearts that we may  strengthen one another , until the disciplines and testing of these days are ended, and you again give peace in our time; through Jesus Christ our Lord.” Coming to a common room in the west side of the basement, the party runs across the last four Redbrands and quickly dispatch them. The party then enters Glasstaff's workshop. Dinkelburg is able to read some of the papers and it is clear that Glasstaff had been trying to find as much information as possible about Wave

Ep. 5 - Unexpected Friends

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It has been a few days and the narrator has been busy with work and other things so this will be somewhat abbreviated.  It is also a few shorter sessions merged together. However, something is better than nothing so here goes. The party, led by Pip and Carp, the young boys who knew where the secret entrance to the Redbrand Hideout, found the entrance and told Pip and Carp that they needed to go on home to stay safe.  (Yeah, right)  They entered the cave and it led to the basement of the old Tresendar Manor.  Almost immediately, they could hear - well not really hear; the voice was just placed in their head - a voice whispering that it was hungry.  It was a nothic , guarding the entrance.  Rather than fighting the beast, the party made a deal with the nothic that they would bring him food.  He seemed appeased for the moment and so they took stock of their surroundings. They were at the southernmost entrance to the basement and saw a crevasse leading to the north with a few ricke

Zombie Horde

Zombie Horde captured with new front mount camera.

More Stone Pieces

Curved Wall Section

Tent and a Bonfire

Ep. 4 - A New Hope; The Opening Crawl

What Quildhotar saw... were six goblins arguing around a wood fire and in the back corner of the room was a very weak Sildar Hallwinter.  He'd been captured by the goblin ambush.  His armor and Gundren Rockseeker were nowhere to be found. The party, growing in strength, (and with no shortage of luck) made quick work of the six goblins. It was at this point that the adventure was put on hold due to some real life events.  We took a break for a few days and eventually rejoined our heroes.  They quickly stabilized Sildar and spent a few moments allowing him to tell them what he knew about the rest of the cave.  Using his description to make a mental map, the party marched into the tunnel and toward the sound of a crashing waterfall.  The goblin they'd seen earlier on the bridge saw them and retreated into the next room.  That was a tall room with a waterfall filling some pools of water.  There were also five goblins who were ready and waiting for the Homies. The fight was intens